Secret Weapons Of Skyrim
This chest involves taking advantage of a glitch, so be prepared to break Skyrim a little bit to get it. Enter Whiterun, then when you’re at the gate turn right, and then right again to head into the sheltered alcove. There’s a barrel positioned against the wall.
Unique Weapons are weapons available in Skyrim generally found in fixed locations, unlike most equipment in the game, which is randomly generated, or generic equipment (see Generic Magic Weapons). Some of these weapons can be improved through smithing. Improving enchanted weapons requires the Arcane Blacksmith perk.
Many of these items are quest rewards, although some of the most valuable quest rewards are listed at Leveled Items (unique items, but with level-dependent statistics) and Artifacts (unusually powerful unique items with unique appearances and enchantments). For unique items that are needed to complete quests, please see the Quest Items article. For other unique items in the game, see the Unique Items article. For a list of the other available weapons, see the weapon category.
For unique items added by the Dragonborn add-on, see this article.
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Aegisbane
Unique Item: Aegisbane (000d2afe) | ||||
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Type | Warhammer | |||
Editor ID | DBAlainAegisbane | |||
Statistics | ||||
Damage | 18 | |||
Speed | 0.6 | Reach | 1.3 | |
Weight | 24 | Value | 60 | |
Tempering | Iron Ingot | |||
Enchantment | ||||
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Charge/Cost = Uses | 200/6=33 |
Aegisbane is an iron warhammer and the ancestral weapon of Clan Shatter-Shield. It had recently been stolen by the bandit Alain Dufont, who managed to get close to the clan through the seduction of a friend of the family, Muiri. This weapon's enchantment causes five points of frost damage upon hit, along with slowing them down by fifty percent for three seconds. Tempering Aegisbane requires one iron ingot and the Arcane Blacksmith perk.
For more information, see the Aegisbane article.
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Angi's Bow
Unique Item: Angi's Bow (000cc392) | |||
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Type | Bow | ||
Editor ID | dunAngisBow | ||
Statistics | |||
Damage | 7 | ||
Speed | 0.9375 | ||
Weight | 7 | Value | 50 |
Tempering | Steel Ingot | Perk | Steel Smithing |
Angi's Bow is a hunting bow given to Angi by her now deceased family. Tempering Angi's Bow requires one steel ingot, with the improvements being twice as effective should you have the Steel Smithing perk.
For more information, see the Angi's Bow article.
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Blade of Sacrifice
Unique Item: Blade of Sacrifice (00079b1d) | |||
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Type | Dagger | ||
Editor ID | DA02Dagger | ||
Statistics | |||
Damage | 10 | ||
Speed | 1.3 | Reach | 0.7 |
Weight | 4 | Value | 144 |
Tempering | Ebony Ingot | Perk | None† |
The Blade of Sacrifice is a ceremonial ebony dagger given to you by a Priestess of Boethiah as part of Boethiah's Calling. She will give the dagger with the intention that you use it to kill a follower on the Altar of Sacrifice located at the Sacellum of Boethiah, as part of a ritual to summon the Daedric Prince. Although the priestess will say you must use this ritualistic weapon to complete the ceremony, any weapon may be used. Tempering this dagger requires one ebony ingot. The Blade of Sacrifice cannot be enchanted.
For more information, see the Blade of Sacrifice article.
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Blade of Woe
Unique Item: Blade of Woe (000964c9, 0009ccdc) (lore page) | ||||
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Type | Dagger | |||
Editor ID | DBBladeOfWoeAstrid and DBBladeOfWoeReward | |||
Statistics | ||||
Damage | 12 | |||
Speed | 1 | Reach | 0.7 | |
Weight | 7 | Value | 880 | |
Enchantment | ||||
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Charge/Cost = Uses | 500/40=12 |
The Blade of Woe is a unique dagger belonging to Astrid, the leader of the only remaining Dark Brotherhood group in Skyrim. It can be received in three ways: pickpocketing from Astrid, killing Astrid during the Quest With Friends Like These..., or at the end of the quest Death Incarnate.
For more information, see the Blade of Woe article.
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Bloodcursed Elven Arrow
Unique Item: Bloodcursed Elven Arrow (xx0098a0) | ||||
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Type | Arrow | |||
Editor ID | DLC1ElvenArrowBlood | |||
Statistics | ||||
Damage | 16 | |||
Weight | 0 | Value | 6 | |
Enchantment | ||||
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A Bloodcursed Elven Arrow is an elven arrow that has been tainted with the blood of a Daughter of Coldharbour, a female vampire created by Molag Bal himself. The arrows are visually similar to the elven arrows that are needed to create them, with a gray shaft instead of a golden one, with the fletchings being alternating shades of gray. The quiver is similar, being a more bleak color compared to the strong golden one of the normal arrows. When fired at the sun during the day with Auriel's Bow, it will block out its light for the rest of the day, negating the damagevampires suffer from it. It is the contemporary and counterpart of the Sunhallowed Elven Arrow.
For more information, see the Bloodcursed Elven Arrow article.
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Bloodthorn
Unique Item: Bloodthorn (000a4dce) | ||||
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Type | Dagger | |||
Editor ID | dunHagsEndDagger | |||
Statistics | ||||
Damage | 5 | |||
Speed | 1.3 | Reach | 0.7 | |
Weight | 2.5 | Value | 183 | |
Tempering | Steel Ingot | Perk | Steel Smithing | |
Enchantment | ||||
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Charge/Cost = Uses | 259/17=15 |
Bloodthorn is a steel dagger found upon a sacrificial altar atop Hag's End in the grasp of a dead witch. Its enchantment soul traps a target for three seconds upon hit, as well as draining health from the injured party for ten points. Tempering Bloodthorn requires one steel ingot as well as the Arcane Blacksmith perk, with the improvements being twice as good with the Steel Smithing perk.
For more information, see the Bloodthorn article.
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Bolar's Oathblade
Unique Item: Bolar's Oathblade (000c1989) | ||||
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Type | ||||
Editor ID | dunBloatedMansKatana | |||
Statistics | ||||
Damage | 11 | |||
Speed | 1 | Reach | 1 | |
Weight | 10 | Value | 1014 | |
Tempering | Quicksilver Ingot | Perk | Steel Smithing | |
Enchantment | ||||
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Charge/Cost = Uses | 500/115=4 |
Bolar's Oathblade is the Akaviri katana of the expired Blade, Acilius Bolar. Its enchantment causes 25 points of stamina damage, as well as twelve points of fear for thirty seconds. Tempering this weapon requires one quicksilver ingot as well as the Arcane Blacksmith perk, with the improvements being doubled if you have the Steel Smithing perk.
For more information, see the Bolar's Oathblade article.
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Borvir's Dagger
Unique Item: Borvir's Dagger (000ecd54) | |||
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Type | Dagger | ||
Editor ID | POIMageBorvirsDagger | ||
Statistics | |||
Damage | 8 | ||
Speed | 1.3 | Reach | 0.7 |
Weight | 4 | Value | 18 |
Tempering | Refined Moonstone | Perk | Elven Smithing |
Borvir's Dagger is the weapon found besides its late eponymous owner, Borvir, inside Journeyman's Nook. Its appearance and stats are identical to those of an elven dagger, only being notable due to its unique name and owner. As with all elven daggers, it requires one refined moonstone to temper, with the benefits of the tempering being doubled with the Elven Smithing perk.
For more information, see the Borvir's Dagger article.
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Bow of the Hunt
Unique Item: Bow of the Hunt (000ab705) | ||||
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Type | Bow | |||
Editor ID | dunClearspringTarnBowOfHunt | |||
Statistics | ||||
Damage | 10 | |||
Speed | 0.9375 | |||
Weight | 7 | Value | 434 | |
Tempering | Steel Ingot | Perk | Steel Smithing | |
Enchantment | ||||
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Charge/Cost = Uses | 1000/32=31 |
The Bow of the Hunt is a hunting bow found on an altar, next to a copy of the Archeryskill bookVernaccus and Bourlor, inside Clearspring Cave. This bow has a unique enchantment that does an additional twenty points of animal damage. Tempering the Bow of the Hunt requires one steel ingot as well as the Arcane Blacksmith perk, with the benefits of tempering being doubled if the Steel Smithing perk is also unlocked.
For more information, see the Bow of the Hunt article.
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Dragon Priest Dagger
Unique Item: Dragon Priest Dagger (0001c1fe) | |||
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Type | Dagger | ||
Editor ID | DragonPriestDagger | ||
Statistics | |||
Damage | 6 | ||
Speed | 1.3 | Reach | 0.7 |
Weight | 5 | Value | 9 |
A Dragon Priest Dagger is a type of dagger associated with the Dragon Cult. They can be found in the Hall of Countenance, Volunruud Elder's Cairn, Volkihar KeepDG, and Ysgramor's Tomb. This weapon may also be wielded by dragon cultists in Forelhost. It cannot be tempered.
For more information, see the Dragon Priest Dagger article.
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Drainblood Battleaxe
Unique Item: Drainblood Battleaxe (000f82fa) | ||||
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Type | Battleaxe | |||
Editor ID | MG07DraugrMagicAxe | |||
Statistics | ||||
Damage | 21 | |||
Speed | 0.7 | Reach | 1.3 | |
Weight | 5 | Value | 266 | |
Enchantment | ||||
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Charge/Cost = Uses | 25/23=1 (see bugs) |
Secret Weapons Skyrim Ps4
A Drainblood Battleaxe is a translucent Honed Ancient Nord Battle Axe wielded by some of the ghostly draugr found within Labyrinthian. It is a part of a set of similar phantom weapons, alongside the Drainheart Sword and Drainspell Bow. Its physical appearance would be identical to the mundane version of this weapon were it not for its spectral look and the particles that flow out of it while moving with it equipped. A Drainblood Battleaxe is enchanted to absorb health for fifteen points upon hit. It is not possible to improve this weapon.
For more information, see the Drainblood Battleaxe article.
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Drainheart Sword
Unique Item: Drainheart Sword (000f71dd) | ||||
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Type | ||||
Editor ID | MG07DraugrMagicSword | |||
Statistics | ||||
Damage | 11 | |||
Speed | 1 | Reach | 1 | |
Weight | 3 | Value | 73 | |
Enchantment | ||||
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Charge/Cost = Uses | 25/1=25 |
A Drainheart Sword is a translucent Honed Ancient Nord Sword wielded by some of the ghostly draugr found within Labyrinthian. It is a part of a set of similar phantom weapons, alongside the Drainblood Battleaxe and Drainspell Bow. Its physical appearance would be identical to the mundane version of this weapon were it not for its spectral look and the particles that flow out of it while moving with it equipped. A Drainheart Sword is enchanted to absorb stamina for fifteen points upon hit over a period of a second. It is not possible to improve this weapon.
For more information, see the Drainheart Sword article.
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Drainspell Bow
Unique Item: Drainspell Bow (000f82fc) | ||||
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Type | Bow | |||
Editor ID | MG07DraugrMagicBow | |||
Statistics | ||||
Damage | 14 | |||
Speed | 0.8750 | |||
Weight | 6 | Value | 458 | |
Enchantment | ||||
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Charge/Cost = Uses | 25/23=1 (see bugs) |
A Drainspell Bow is a translucent Supple Ancient Nord Bow wielded by some of the ghostly draugr found within Labyrinthian. It is a part of a set of similar phantom weapons, alongside the Drainblood Battleaxe and Drainheart Sword. Its physical appearance would be identical to the mundane version of this weapon were it not for its spectral look and the particles that flow out of it while moving with it equipped. A Drainspell Bow is enchanted to absorb Magicka for fifteen points upon hit. It is not possible to improve this weapon.
For more information, see the Drainspell Bow article.
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Eduj
Unique Item: Eduj (0008ffdf) | ||||
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Type | ||||
Editor ID | dunVolunruudEduj | |||
Statistics | ||||
Damage | 11 | |||
Speed | 1 | Reach | 1 | |
Weight | 9 | Value | 300 | |
Tempering | Steel Ingot | Perk | Steel Smithing | |
Enchantment | ||||
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Charge/Cost = Uses | 500/13=38 |
Eduj is a Nord Hero Sword that served as one of favored weapons of the Nord warrior Kvenel the Tongue, alongside the Nord Hero War AxeOkin. Eduj can be found in the possession of its owner within his tomb, Volunruud. The weapon itself comes with an enchantment that does ten points of frost damage and slows the target by fifty points for three seconds. Tempering Eduj requires a steel ingot and the Arcane Blacksmith perk, with the benefits of the improvements being doubled if the steel smithing perk is unlocked.
For more information, see the Eduj article.
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Firiniel's End
Unique Item: Firiniel's End (00017059) | ||||
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Type | Bow | |||
Editor ID | DB05ElvenBow | |||
Statistics | ||||
Damage | 13 | |||
Speed | 0.6875 | |||
Weight | 12 | Value | 785 | |
Tempering | Refined Moonstone | Perk | Elven Smithing | |
Enchantment | ||||
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Charge/Cost = Uses | 400/29=13 |
Firiniel's End is an elven bow that is left in a convenient location to perform the assassination of Vittoria Vici during her wedding by Gabriella, as part of Bound Until Death. The bow is enchanted to do twenty points of frost damage upon strike, while also slowing the target by fifty points for three seconds. Tempering Firiniel's End requires an ingot of refined moonstone, as well as the Arcane Blacksmith perk. Any improvements to the weapon from the use of a grindstone are doubled if the Elven Smithing perk is also unlocked.
For more information, see the Firiniel's End article.
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Froki's Bow
Unique Item: Froki's Bow (000c0186) | ||||
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Type | Bow | |||
Editor ID | dunHuntersBow | |||
Statistics | ||||
Damage | 6 | |||
Speed | 1 | |||
Weight | 5 | Value | 307 | |
Tempering | Iron Ingot | |||
Enchantment | ||||
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Charge/Cost = Uses | 55/18=3 |
Froki's Bow is a long bow that was made by and was the weapon of choice of Froki Whetted-Blade that he lost within Graywinter Watch. The bow has an enchantment that does ten points of stamina damage. Tempering Froki's Bow requires an iron ingot and the Arcane Blacksmith perk.
For more information, see the Froki's Bow article.
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Ghostblade
Unique Item: Ghostblade (00094a2b) | ||||
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Type | ||||
Editor ID | dunAnsilvundGhostblade | |||
Statistics | ||||
Damage | 8 | |||
Speed | 1 | Reach | 1 | |
Weight | 1 | Value | 300 | |
Tempering | 3 Ectoplasm | |||
Enchantment | ||||
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Ghostblade is a translucent Ancient Nord Sword given to you by the spirits of Fjori and Holgeir as a reward for freeing them from the control of Lu'ah Al-Skaven, as part of the quest Ansilvund. The weapon is enchanted to do three extra points of damage that ignore the target's armor, without needing to be charged through soul gems. It is also extremely lightweight, and thus requires very little Stamina for power attacks. Tempering Ghostblade requires three samples of ectoplasm, as well as the Arcane Blacksmith perk.
For more information, see the Ghostblade article.
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Karliah's Bow
Unique Item: Karliah's Bow (000deed8) | |||
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Type | Bow | ||
Editor ID | NightingaleBowNPC | ||
Statistics | |||
Damage | 25 | ||
Speed | 0.6250 | ||
Weight | 9 | Value | 5 |
Karliah's Bow is the version of the Nightingale Bow used by NPCs, such as Karliah and Nightingale Sentinels. It shares its appearance with the player version, although it lacks its enchantment and is worth less gold. Curiously, this version of the weapon does more damage, weighs less, and is faster than the highest leveled version of the player's bow. The characters who have a copy of this weapon will never drop it, meaning it cannot be obtained during normal gameplay.
For more information, see the Karliah's Bow article.
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Nettlebane
Unique Item: Nettlebane (0001c492) (lore page) | |||
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Type | Dagger | ||
Editor ID | T03Nettlebane | ||
Statistics | |||
Damage | 6 | ||
Speed | 1.3 | Reach | 0.7 |
Weight | 10 | Value | 5 |
Tempering | Ebony Ingot |
Nettlebane is a unique, crudely-engraved ebony dagger, originally made by hagravens to sacrifice spriggans. Compared to the typical ebony dagger, Nettlebane compares unfavorably. It weighs twice what a normal ebony dagger would, does four points less damage, and is worth nowhere near as much gold. Furthermore, it can't even be enchanted, making it fairly worthless outside of its related quest. The only way to improve upon this weapon is tempering it with an ebony ingot, although it does not benefit from the Ebony Smithing perk.
For more information, see the Nettlebane article.
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Notched Pickaxe
Unique Item: Notched Pickaxe (001019d4) | ||||
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Type | ||||
Editor ID | dunVolunruudPickaxe | |||
Statistics | ||||
Damage | 5 | |||
Speed | 1.3 | Reach | 0.7 | |
Weight | 10 | Value | 303 | |
Tempering | Iron Ingot | |||
Enchantment | ||||
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Charge/Cost = Uses | 500/11=45 |
The Notched Pickaxe is a special pickaxe found stuck into the peak of the Throat of the World. It has the unique enchantment Smithing Expertise, which boosts the Smithing skill while it is equipped, and does five points of shock damage when it is used as a weapon. Tempering the Notched Pickaxe requires an iron ingot and the Arcane Blacksmith perk.
For more information, see the Notched Pickaxe article.
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Okin
Unique Item: Okin (0008ffde) | ||||
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Type | ||||
Editor ID | dunVolunruudOkin | |||
Statistics | ||||
Damage | 12 | |||
Speed | 0.9 | Reach | 1 | |
Weight | 11 | Value | 320 | |
Tempering | Steel Ingot | Perk | Steel Smithing | |
Enchantment | ||||
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Charge/Cost = Uses | 500/13=38 |
Okin is a Nord Hero War Axe that served as one of favored weapons of the Nord warrior Kvenel the Tongue, alongside the Nord Hero SwordEduj. Okin can be found in the possession of its owner within his tomb, Volunruud. The weapon itself comes with an enchantment that does ten points of frost damage and slows the target by fifty points for three seconds. Tempering Okin requires a steel ingot and the Arcane Blacksmith perk, with the benefits of the improvements being doubled if the steel smithing perk is unlocked.
For more information, see the Okin article.
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Poacher's Axe
Unique Item: Poacher's Axe (000ae086) | ||||
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Type | ||||
Editor ID | dunHaltedStreamPoachersAxe | |||
Statistics | ||||
Damage | 5 | |||
Speed | 1.3 | Reach | 0.7 | |
Weight | 10 | Value | 31 | |
Tempering | Steel Ingot | |||
Enchantment | ||||
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The Poacher's Axe is a special woodcutter's axe that is found within Halted Stream Camp. It has the unique enchantment Huntsman's Prowess, which does an additional three points of damage to animals. Tempering the Poacher's Axe requires a steel ingot. While it has a unique enchantment and name, the Poacher's Axe can still be used to chop wood like a normal woodcutter's axe.
For more information, see the Poacher's Axe article.
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Red Eagle's Bane
Unique Item: Red Eagle's Bane (000ab703) | ||||
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Type | ||||
Editor ID | dunRedEagleSwordUpgraded | |||
Statistics | ||||
Damage | 11 | |||
Speed | 1 | Reach | 1 | |
Weight | 15 | Value | 345 | |
Tempering | Steel Ingot | Perk | Dwarven Smithing | |
Enchantment | ||||
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Charge/Cost = Uses | 500/35=14 |
Red Eagle's Bane is an Ancient Nord Sword which serves as a reward for recovering Red Eagle's Fury and slaying the eponymous Red Eagle. Its enchantment does ten points of fire damage and turns undead that are at or lower than level thirteen for thirty seconds. Tempering Red Eagle's Bane requires a steel ingot and the Arcane Blacksmith perk. If the Dwarven Smithing perk is also unlocked, the improvements to the weapon will be doubled.
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Rundi's Dagger
Unique Item: Rundi's Dagger (000ecd53) | |||
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Type | Dagger | ||
Editor ID | POIMageRundisDagger | ||
Statistics | |||
Damage | 5 | ||
Speed | 1.3 | Reach | 0.7 |
Weight | 2.5 | Value | 18 |
Tempering | Steel Ingot | Perk | Steel Smithing |
Rundi's Dagger is the weapon found besides its late eponymous owner, Rundi, east-southeast of Winterhold. Its appearance and stats are identical to those of a steel dagger, only being notable besides due to its unique name and owner. As with all steel daggers, it requires one steel ingot to temper, with the benefits of the tempering being doubled with the Steel Smithing perk.
For more information, see the Rundi's Dagger article.
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Shiv
Unique Item: Shiv (000426c8) | |||
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Type | Dagger | ||
Editor ID | MS02Shiv | ||
Statistics | |||
Damage | 5 | ||
Speed | 1.3 | Reach | 0.7 |
Weight | 2 | Value | 5 |
A Shiv is an improvised dagger-like weapon, commonly made and used by the prisoners of Cidhna Mine. These sharpened utensils are the only handily available weapon in the prison, excluding fists and magic. Due to its improvised nature, a shiv cannot be improved.
For more information, see the Shiv article.
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Steel Battleaxe of Fiery Souls
Unique Item: Steel Battleaxe of Fiery Souls (00040002) | ||||
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Type | Battleaxe | |||
Editor ID | EnchSteelBattleaxeFierySouls | |||
Statistics | ||||
Damage | 18 | |||
Speed | 0.7 | Reach | 1.3 | |
Weight | 21 | Value | 320 | |
Tempering | Steel Ingot | Perk | Steel Smithing | |
Enchantment | ||||
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Charge/Cost = Uses | 1000/11=90 |
The Steel Battleaxe of Fiery Souls is a unique steel battleaxe located on the back of Warlord Gathrik's throne in Ironbind Barrow. Its unique enchantment does ten points of fire damage over one second, and soul traps the target for five seconds. Tempering this weapon requires a steel ingot as well as the Arcane Blacksmith perk. Improvements to the weapon are doubled if the Steel Smithing perk is also unlocked.
Like other weapons with fire enchantments, this battleaxe benefits from the Augmented Flames perk and will inflict 15 points of fire damage at the 2nd level.
For more information, see the Steel Battleaxe of Fiery Souls article.
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Sunhallowed Elven Arrow
Unique Item: Sunhallowed Elven Arrow (xx0098a1) | ||||
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Type | Arrow | |||
Editor ID | DLC1ElvenArrowBlessed | |||
Statistics | ||||
Damage | 16 | |||
Weight | 0 | Value | 16 | |
Enchantment | ||||
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A Sunhallowed Elven Arrow is an elven arrow that has been blessed by Knight-Paladin Gelebor. The arrows are visually similar to the elven arrows that are needed to create them, with a gray shaft instead of a golden one, and the fletchings alternating between gray and white. The quiver is similar, being a more pallid color compared to the strong golden one of normal arrows. When fired at the sun during the day with Auriel's Bow, it will cause a sunburst, doing damage to any target caught in the blast, with undead taking triple damage. It is the contemporary and counterpart of the Bloodcursed Elven Arrow.
For more information, see the Sunhallowed Elven Arrow article.
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The Longhammer
Unique Item: The Longhammer (000ae085) | ||||
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Type | Warhammer | |||
Editor ID | dunLiarsRetreatLonghammer | |||
Statistics | ||||
Damage | 21 | |||
Speed | 0.8 | Reach | 1.3 | |
Weight | 18 | Value | 90 | |
Tempering | Orichalcum Ingot | Perk | Orcish Smithing | |
Enchantment | ||||
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The Longhammer is a unique Orcish warhammer that belonged to the banditRahd before he was killed during a Falmer attack as part of the related quest. It can be recovered from the Breton's dead grasp within Liar's Retreat. Compared to the standard Orcish warhammer, the Longhammer weighs eight units less, while also having half the base value of the normal version. The true value of the weapon is its speed, as it has the same swinging speed as a mace. While it lacks an enchantment, one can be added after acquiring it to further improve its worth. Tempering this weapon requires an orichalcum ingot, with any improvements made being doubled if the Orcish Smithing perk is also unlocked.
For more information, see The Longhammer article.
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The Woodsman's Friend
Unique Item: The Woodsman's Friend (00022265) | |||
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Type | Battleaxe | ||
Editor ID | dunPinewoodGroveWoodsmansFriend | ||
Statistics | |||
Damage | 17 | ||
Speed | 0.6 | Reach | 1.3 |
Weight | 20 | Value | 28 |
The Woodsman's Friend is a unique iron battleaxe found alongside a dead wood cutter. With no enchantment and no way to improve the weapon through blacksmithing, the only advantage this weapon has over the generic version of this weapon is the single extra point of default damage it can do. However, as the weapon has a lower speed, the overall benefit of this extra point of damage is diminished. Additionally, it has approximately half of the gold value of a normal iron battleaxe, making it notably subpar stat-wise to the standard version of this item.
For more information, see The Woodsman's Friend article.
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Trollsbane
Unique Item: Trollsbane (0006af63) | ||||
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Type | Warhammer | |||
Editor ID | dunPOITrollsbane | |||
Statistics | ||||
Damage | 20 | |||
Speed | 0.6 | Reach | 1.3 | |
Weight | 25 | Value | 121 | |
Tempering | Steel Ingot | Perk | Steel Smithing | |
Enchantment | ||||
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Charge/Cost = Uses | 250/3=83 |
Trollsbane is a steel warhammer and the signature weapon of Frofnir Trollsbane before he was slain inside a troll's lair between Cradle Stone Tower and Valthume. Its enchantment has the unique property to do fifteen points of fire damage to any troll it hits, although it will have no effect against any other kind of creature. Tempering Trollsbane requires a steel ingot and the Arcane Blacksmith perk, with the improvement from the tempering being doubled if the Steel Smithing perk is also unlocked.
For more information, see the Trollsbane article.
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Valdr's Lucky Dagger
Unique Item: Valdr's Lucky Dagger (000b994e) | ||||
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Type | Dagger | |||
Editor ID | dunMossMotherValdrDagger | |||
Statistics | ||||
Damage | 5 | |||
Speed | 1.3 | Reach | 0.7 | |
Weight | 2.5 | Value | 15 | |
Tempering | Steel Ingot | Perk | Steel Smithing | |
Enchantment | ||||
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Valdr's Lucky Dagger is a unique steel dagger given by the eponymous Valdr as a reward for helping him clear out Moss Mother Cavern, as part of its related quest. Its enchantment increases the chance of a critical hit by 25%. As the weapon's enchantment is not one in the traditional sense, it will last indefinitely. Tempering this weapon requires a steel ingot, with the benefits of tempering being doubled if the Steel Smithing perk is unlocked.
For more information, see the Valdr's Lucky Dagger article.
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Windshear
Unique Item: Windshear (0006ea8b) | ||||
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Type | ||||
Editor ID | dunKatariahScimitar | |||
Statistics | ||||
Damage | 11 | |||
Speed | 1 | Reach | 1 | |
Weight | 10 | Value | 40 | |
Tempering | Steel Ingot | Perk | Steel Smithing | |
Enchantment | ||||
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Charge/Cost = Uses | 250/0=Unlimited |
Windshear is a unique Scimitar which can be found lodged inside of the bowsprit of The Katariah. As The Katariah cannot be accessed until the quest Hail Sithis! has begun, this weapon is similarly impossible to acquire until that quest has been started. This means that the weapon is unavailable if you decide to complete the quest Destroy the Dark Brotherhood! instead.
Windshear's unique enchantment causes its attacks to stagger an opponent when hit and causes its bash attacks to paralyze them for a tenth of a second. As the enchantment only works for its bash attack, the enchantment will not work if a spell or another item, such as a shield or secondary weapon, is being held in the other hand. Tempering Windshear requires a steel ingot and the Arcane Blacksmith perk. The benefits of tempering Windshear are doubled if the Steel Smithing perk is unlocked.
For more information, see the Windshear article.
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Zephyr
Unique Item: Zephyr (xx00cfb6) | ||||
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Type | Bow | |||
Editor ID | DLC1LD_KatriaBow | |||
Statistics | ||||
Damage | 12 | |||
Speed | 1 | |||
Weight | 10 | Value | 670 | |
Tempering | Dwarven Metal Ingot | Perk | Dwarven Smithing | |
Enchantment | ||||
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Charge/Cost = Uses | 1000/0=Unlimited |
Zephyr is a unique Dwarven bow that belonged to Katria before she fell down a cliff to her death inside of Arkngthamz. The bow itself rests at the top of a ravine, precariously perched on the side of a fallen tree. Zephyr's unique enchantment gives it a much higher draw speed than regular Dwarven bows, making it one of the quickest bows available, alongside Auriel's Bow and the long bow. Zephyr can be further improved with a Dwarven metal ingot if the Arcane Blacksmith perk is unlocked, with the benefits of these alterations being doubled if the Dwarven Smithing perk is also unlocked.
For more information, see the Zephyr article.
Skyrim is a game so massive that you can explore the tundras for days and still not see everything. Even if you’ve slain every dragon, joined every guild, and completed every quest, the game is just full of secrets that might just slip you by. One of the best things about Skyrim? It's on everything. It's like the Minecraft of first-person fantasy RPGs. Get Skyrim on Switch or the Skyrim Legendary Edition on PC, it's the same awesome game, with the same cool touches you may have missed. Here are 9 Skyrim Secrets you might not know about.
The Notched Pickaxe - Minecraft Easter Egg
Arguably the most classic of Skyrim secrets, it still deserves a mention for those who haven’t found it. Travel to Skyrim’s highest mountain peak, the Throat of the World, and climb to the top of the summit. Here you’ll find a very special Notched Pickaxe embedded in some malachite ore. This is a callback to the incredibly popular Minecraft, created by none other than Markus “Notch” Persson.
Infinite Arrow Trick
This little secret is a must for any archer thief. Find an NPC who often practices his archery against a target dummy, and pickpocket his arrows, replacing them with one arrow of high quality. The NPC will then shoot multiple arrows of that type at the target, letting you gather multiple arrows from the dummy.
Choose Your Own Adventure
When questing across the land of Skyrim, it’s easy to forgot to stop and read some books now and then. Why not take a comfy break and have an adventure in a book! The book Kolb and the Dragon: A book for Nord Boys, is actually a choose your own adventure styled book. Just pick a path at the end of each page and try to get a good ending, which isn’t as easy as it sounds. No cheating!
The Headless Horseman
One of the more spooky secrets in Skyrim, you can find a Headless Horseman roaming the wilds on his spectral steed. He can be hard to locate, but if you manage to find and follow him to his final destination, you’ll find yourself at Hamvir’s Rest, where along with a number of undead enemies, you can find a coffin with a helmeted skull. Too Spooky For Me.
The Chill: Winterhold’s Jail
The Chill represents one of Skyrim’s more sneakier secrets. It’s location is often missed, as its found almost off the north edge of the map, past the College of Winterhold. This cave is actually a jail for Winterhold, and being mages and all, they went and made a Frost Atronach as a guard. You can actually get sent here by getting arrested by a Winterhold guard, but I wouldn’t recommend it. Even if you escape, you’ll have to contend with three more Frost Atronachs waiting outside.
Hidden Peaks of Solstheim
These next few secrets can only be found with Skyrim’s final DLC expansion: Dragonborn. The DLC island of Solstheim has much to hide, like the 4 hidden peaks that represent some of the highest points of the island. You won’t even see this location icons on your display until you are nearly at the top of the peaks, and they require a bit of platforming to summit. If you reach the top, you’ll be able to fast travel back at any time for some amazing views.
Ride an Invincible Dragon
The Dragonborn DLC featured the ability to ride dragons, but what good is a dragon that’s just going to either die or turn on you? If you travel back to the Throat of the World after learning the new shout, you can summon your personal dragon to the ground from where he flies around the peak, and ride him wherever you please through fast traveling. Best of all, he’s an important NPC that can’t be killed, and he won’t turn on you like other tamed dragons.
The Ebony Knight
If you’ve never heard of the Ebony Warrior, don’t worry. You have to get to level 80 in Skyrim until this guy will show up on your doorstep, asking for one simple request: A duel to the death. This guy isn’t a pushover either: Entirely clad in enchanted ebony armor, he’s got everything from the best weapons to dragon shouts of his own! He’s easily one of the toughest enemies you’ll fight in the game, so don’t feel bad if you want to bring a friend...or a dragon.
The Spider Imbuing Chamber
The Dragonborn DLC also features a little known crafting area known as the Spider Imbuing Chamber. Once you’ve cleared White Ridge Barrow on the island of Solstheim, you’ll find a large crafting device that inputs gems and albino spider pods, and outputs throwable exploding spiders. You heard me. You can customize the effect of the spider with different gems, and stock up on spiders to truly become: Spiderborn.
And that’s 9 Secrets you might have missed in Skyrim, For many more Skyrim Cheats and Secrets, head over to our immense Wiki Guide. I hope you learned something new today! If you know of any secrets you think nobody else knows about, let us know in the comments, and please add them to the Wiki!.